Session Name: | Finding the Artistic Soul of Your Social Network Game |
Speaker(s): | Brad MacDonald |
Company Name(s): | Large Animal Games |
Track / Format: | Visual Arts |
Overview: | Because there are fewer user expectations and precedents to follow with social network games their developers have a unique opportunity to explore new aesthetics, and art processes, that support game play and resonate with their audience. In this session we will explore tools and methodology that Large Animal Games has applied in the creation of 50+ casual and social network games. We will discuss how access to player feedback, limited bandwidth, and short development cycles can empower artists to develop distinctive looking games that reinforce the developer/player connection and well as the connections between players. |