You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Automated Emotion: Facial Animation in Star Wars: The Old Republic

Overview:

This session offers an in-depth look at the process that the artists and programmers at Bioware developed for the automatic generation of facial performance in Star Wars: The Old Republic. For projects where the high volume of spoken dialog makes hand-keyed facial animation impossible, achieving an equivalent quality level using automation IS possible. This lecture will discuss how this can be achieved through the use of libraries of animator-created performances, and an automated system for selecting and combining these animations.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2010
  • Ben Cloward
  • Bioware
  • free content
  • Visual Arts
  • Visual Arts