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Session Name:

CALL OF DUTY: WORLD AT WAR ZOMBIES - iPhone Postmortem

Overview:

When the world's biggest games publisher selects you to bring one of the world's biggest and most successful franchises to iPhone, you know you're going to go the extra mile. Ideaworks Game Studios are specialists, having previously brought several major franchises such as METAL GEAR SOLID and NEED FOR SPEED to mobile, as well as creating previous #1 App Store games. Russell Clarke, Studio Technical Director & Head of Engineering, will describe how his team pushed the boundaries of what is possible on iPhone, especially in the area of performance, interaction design and multiplayer.

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  • GDC 2010
  • Russell Clarke
  • Ideaworks Game Studio
  • free content
  • iPhone Games Summit
  • Smartphone / Tablet Games