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Session Name:

Optimizing and Debugging Graphics Applications with AMD's GPU PerfStudio 2

Overview:

AMD's GPU PerfStudio 2 is a tool for debugging and optimizing graphics applications that is actively being used by a number of game development studios on their next generation DirectX 11 and OpenGL titles. GPU PerfStudio 2 incorporates a powerful Profiler, Frame Capture, Frame Debugger and integrated Shader Debugger which makes it a versatile and effective debugging tool for the game developer. In this talk AMD will demonstrate the latest version of GPU PerfStudio 2 and will highlight some real-world usage and optimization scenarios encountered by our game development partners.

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  • GDC 2010
  • Raul Aguaviva
  • AMD
  • Gordon Selley
  • AMD
  • Seth Sowerby
  • AMD
  • free content
  • Programming
  • Programming