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Session Name:

The Convergence of Flash Games and Social Games

Overview:

What design lessons can game designers who live outside of social networks learn from social games? Topics include integrating viral loops in Flash games, capturing customers, managing player expectations and a discussion of common design tools. We'll cover concrete examples from popular Flash games, but the lessons will be broadly applicable to console and downloadable titles.

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  • GDC 2010
  • Daniel Cook
  • Spry Fox
  • free content
  • Social & Online Games Summit
  • Other