You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Console Games – New Realities Require New Strategies to Win

Overview:

It's a really tough market for console games today. With average development budgets skyrocketing to $20+ million and established blockbuster titles costing $40+ million, profit margins are down. The ante for a hit title has gone up. If your title is not in the top 20 today, you probably are not making any money. As a result, it's tougher to get new funding green lit if you don't already have an established franchise. But there is still an appetite in the market for console games especially before the next generation consoles are launched and budgets increase further. Console games are still expected to be 54% of total global video game sales in 2013 according to the latest Global Entertainment and Media Outlook from PwC. Major publishers are still looking to introduce new properties on console to fill their long term product needs.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC Canada 2010
  • Adel Chaveleh
  • TimeGate Studios
  • Howard Donaldson
  • Disney Interactive
  • Dan Tudge
  • Propaganda Games
  • Dan Winters
  • Activision
  • Kelly Zmak
  • Radical Entertainment
  • free content
  • Business & Production
  • Business & Marketing