Who hasnt noticed some common themes in game development post-mortems over the years? Among these are the pitfalls of a rapid expansion in team size. As games become more complex to develop and budgets skyrocket, many small developers are finding themselves working on more projects with larger teams. Thus many of us are poised to make the same mistakes as those who suffered before. Fortunately there are resources available to those who are willing to learn from the experiences of others. The speakers discuss their experiences in expanding Factor 5 from a one-great-game-at-a-time developer to an organization capable of producing multiple AAA titles for the next generation of consoles.