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Session Name:

Tools and Workflows for Next Generation

Overview:

With the requirements for next generation games usually suggesting more content and more complex content creation, we look at lessons learned, current best practices, and upcoming issues when dealing with tools and workflow for content developers.

Topics include massive world population, procedural authoring (and does it work?), artist and designer workflows, current tools and their design, and authoring tools that developers want to use.

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  • GDC 2006
  • Jacob Koottarappallil
  • WhiteMoon Dreams
  • Jacob Koottarappallil
  • Jacob Koottarappallil
  • Jacob Koottarappallil
  • Marq Singer
  • Red Storm Entertainment, Inc
  • Marq Singer
  • Marq Singer
  • Marq Singer
  • free content
  • Audio
  • Audio