For any industry professional who has some involvement in the Quality Assurance process, this roundtable attempts to explore more effective ways of testing our increasingly complex games. Next-generation technology allows developers to do some amazing things, but if the games don't work right or play well, no one will buy them. QA teams need to evolve their practices to better suit the times and more effectively support game developers. With that in mind, this roundtable focuses attendees' thoughts on the following goal: How can we do a better job on bigger games without spending more money?