GDC Vault is part of the Informa Tech Division of Informa PLC
This is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
Procedural Shaders: A Feature Animation Perspective
Procedural shaders are textures generated from a small number of parameters. This talk compares the procedural shaders used in feature animation such as the Perlin Noise function, brick and fur shaders, and their real-time counterparts, explaining the tradeoffs required to bring them to real time. The attendees learn how movie shaders and real-time shaders differ, the trade-offs that must be made for writing real-time shaders, and which shader techniques are transferrable from the movie domain and which are not.
Did you know free users get access to 30% of content from the last 2 years?