You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Yin & Yang of Live Community Management

Overview:

Marianne Borenstein, VP of Platform Relations & Customer Experience at Playdom, will share key insights based on this year's experiences, including top community management issues and how intuition can fail you. What does games as a live service mean for game services? How do you create a powerful communication loop with players? How should the voice of the player shape product decisions? Marianne will share best practices and lessons learned from the Playdom family of games.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC Online 2010
  • Marianne Borenstein
  • Playdom
  • free content
  • Live
  • Social / Online Games