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Session Name:

Designing A Game Your Teenage Daughter Will Actually Play

Overview:

In this talk we will hear from both sides of a game development story. From the idea, to the pitch, to the implementation you will hear the perspective of the veteran game designer and his teenage daughter as they work together to produce interesting experiences they are both proud of.

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  • GDC 2012
  • Graeme Devine
  • GRL Games
  • Roque Devine
  • GRL Games
  • free content
  • Smartphone and Tablet Games Summit
  • Smartphone / Tablet Games