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GDC Microtalks 2012: One Hour, Ten Voices, Countless Ideas
The GDC Microtalks are back with another hour of short talks loaded with big ideas, presented by a host of your favorite game industry speakers! The Microtalk concept is simple: each of the session's ten speakers gets 20 slides, each of which will be displayed for exactly 16 seconds before automatically advancing. That gives each speaker exactly five minutes and 20 seconds to speak about subjects that they might not otherwise get to address on-stage at GDC.
Join Amy Hennig, Alice Taylor, Brandon Sheffield, Cliff Bleszinski, Dan Pinchbeck, David Sirlin, Erin Robinson, Heather Kelley and Mary Flanagan, along with curator and host Richard Lemarchand, Lead Game Designer at Naughty Dog, as the speakers consider this year's theme, "Playing for Time". Don't miss this thought-provoking, creativity-inspiring session that never hesitates to shine a light on the many futures of game design!
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