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Session Name:

Stereography: The Art of 3D

Overview:

Making 3D can be easy, but making good 3D is hard. This presentation illustrates the art of representing stereoscopic 3D scenes and explains how the 3D parameters interact and can be tuned for specific effects, enabling you to make the most of stereoscopic 3D in your game. Content creation is also covered, describing the key requirements that stereoscopic 3D brings to 3D modelling and graphic design. All 3D principles are displayed in stereoscopic 3D, allowing the audience to experience the results first hand.

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  • GDC 2012
  • Simon Benson
  • Sony Computer Entertainment
  • Ian Bickerstaff
  • Sony Computer Entertainment
  • Buzz Hays
  • Sony Pictures Technologies
  • free content
  • Visual Arts
  • Visual Arts