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Session Name:

The Wonderful World of UX: How We Can Make Games that Resonate Better and Learn from Approaches to Music

Overview:

UX (User Experience): Though established in web and product development, UX is often overlooked and usually misunderstood by games developers. Through the different creative approaches used in Blues and Jazz music, this session aims to demystify what UX really is, and analyses the different approaches to UX and the wildly differing results these generate in games.

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  • GDC Europe 2012
  • Simon Davis
  • Ubisoft Blue Byte
  • free content
  • Production
  • Production