You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Volition's Challenge: Defining Project Vision

Overview:

This talk will explain the challenges Volition has experienced throughout the years when it comes to establishing a strong and clear project vision. It will illustrate the tools we currently use to help communicate the project vision, talk about the challenges and iterations we went through to get where we are today, and discuss the continued improvements we are making to our vision tools and processes. We'll use specific examples from the Saints Row franchise as well as a post-apocalyptic game that was ultimately cancelled to illustrate our history and improvements in this challenging, and arguably abstract, area.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2014
  • Greg Donovan
  • Volition
  • free content
  • Production
  • Production