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Enter the Stage: Cinematic Dialogue in Performance Capture
A step-by-step walkthrough of the pipeline for producing dialogue for the cinematics in Ubisoft's AAA title Splinter Cell: Blacklist, using state-of-the-art performance capture technology and a film-style dialogue recording and editing workflow. The talk describes all its production phases as they pertained to the audio department, and illustrates some technical decisions made for this project that would be labeled as unorthodox in the video game industry.
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