You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Level Design in a Day: Intro/A Series of First Steps - Overcoming the Digital Blank Page

Overview:

Just getting started on a level can often be a daunting task. How do you face a blank level editor and fill it with amazing content? This talk will explore a number of "step one" strategies used by professional level designers targeting specific games, as well as high-level concepts which can help you make your own games.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2014
  • Seth Marinello
  • Electronic Arts
  • Coray Seifert
  • 2Dawn Games
  • free content
  • Design
  • Design
  • Production
  • Production