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Bumpie's Party: Reinventing Slumber Party Games
Slumber party games such as truth or dare or spin the bottle are magical because they grow up with the players: they start out as innocent fun, but as the player group matures all these themes of gender, sexuality and body contact get introduced. In fact, Lau Korsgaard argues these games not only grow up with the players, they also play a part in growing up the players. How do we reinvent these games in a digital context? What design principles are interesting to follow and what can go wrong?
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