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Session Name:

Making The Room: How We Got There and What We've Learned

Overview:

Fireproof Games created the award-winning puzzle game series, The Room. Prior to that, Fireproof Studios worked on the creative environments of other game franchises such as LittleBigPlanet, Forza and Killzone. How did Fireproof get started, and go from creating for other game studios to creating their own games that have reached #1 in the App Store in paid apps in the U.K., U.S. and 64 other countries. Hear from Barry Mead, commercial director and co-founder of Fireproof tell the story of their studio, how they made the popular The Room series, and what it all means now.

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  • GDC Europe 2014
  • Barry Meade
  • Fireproof Studios
  • free content
  • Business, Marketing and Management
  • Business & Marketing