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Session Name:

From China to USA, From AAA to Indie Game

Overview:

From the personal experiences and perspectives as an indie game developer, this session will take example of the award-winning iOS game Mr. Runner 2 to review the two biggest challenges encountered during the development process. How shall we switch from AAA game development to the agile development of a small team steering the mobile games? How shall we break the cultural barriers and enter the strong culture-centric markets to make fun games for European and American players.

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  • GDC China 2014
  • Zhan \Ye
  • Zing Games
  • free content
  • Indie
  • Independent Games