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Designing a Multiplayer Battle Online Arena (MOBA) for the Tablet
Stephan Sherman, Co-founder and CCO of Super Evil Megacorp talks about the design journey of Vainglory and shares learnings of bringing a new, core game genre onto a platform typically known for it's more casual nature. Multiplayer online battle arenas (MOBAs) are the most successful PC games ever made. Formerly a designer at Riot, Stephan co-founded Super Evil Megacorp in 2012 specifically to bring MOBAs to tablets. He will talk about what steps the team went through to design strategic depth and high skill cap play onto touch platforms, and some of the tradeoffs they've made between accessibility and being careful of "casualizing" a core game genre.
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