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Session Name:

Do Artists Dream of Electric Sheep?

Overview:

No Man's Sky is a strange beast: an infinite, procedural galaxy filled with endless alien worlds. Art Director Grant Duncan will talk about how a tiny indie team at Hello Games has gone about creating the artwork behind No Man's Sky, from early concept to finalised art. Grant will talk about inspirations, pre-production and the complicated, rewarding (and sometimes messy) union between programmers and artists. Attendees will be presented with lots of pictures and a step-by-step walk-through of the No Man's Sky art pipeline.

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  • GDC 2015
  • Grant Duncan
  • Hello Games
  • free content
  • Visual Arts
  • Visual Arts