You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Delivering on Kickstarter Promises: Broken Sword 5: Serpent's Curse Postmortem

Overview:

In 2012 Revolution was one of the first European developers to successfully kickstart their adventure game. Charles will provide a context for why this funding approach was necessary, describe the process by which it happened, how the project and the rewards were finally delivered, and how things have since changed.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC Europe 2015
  • Charles Cecil
  • Revolution
  • free content
  • Production
  • Production