You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Angry Birds 2 - Next Gen Audio in Only 10 Megabytes

Overview:

Rovio's new flagship game Angry Birds 2 had to stand out from its predecessor and still be downloadable by *everyone*. But how do you fit the expectation of console quality audio on a mobile platform, with only 10 megabytes of space? The audio team at Rovio looked at compression and trends in headphone usage to make the most of the platform limitations, and created the music and sound design to be varied and grand but with a bird-sized memory footprint.
Jonatan Crafoord, Audio Director, will talk about best practices for sound design and file formats to save space without compromising quality.
Elvira Bjrkman, Music Composer, will show how the music was composed and implemented to feel as refreshing as possible while staying within memory limits.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2016
  • Jonatan Crafoord
  • The Brain
  • Elvira Bjrkman
  • Two Feathers
  • free content
  • Audio
  • Audio