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Fast and Flexible: Technical Art and Rendering For The Unknown
Sony London Studio has recently developed a number of virtual reality experiences for the Sony PlayStation VR, including "The Deep", "VR Luge" and "The London Heist" that have been showcased at GDC, E3 and other events to great acclaim.
In this talk you'll find out how London Studio has focused its rendering technology and tools to plan for the unknown, including a look at our flexible forward renderer and tooling.The technical and artistic challenges that were overcome in making great quality within the demands of VR and the optimization strategies employed will also be discussed.
The techniques that will be shared can help studios producing VR content improve the quality of their visuals, but many are also applicable to traditional games.
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