GDC Vault is part of the Informa Tech Division of Informa PLC
This is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
Math for Game Programmers: Rotational Joint Limits in Quaternion Space
Enforcing rotational limits on a shoulder or hip joints has historically often been achieved by converting from quaternions to "intuitive" parameterizations, such as Euler angles. Such parameterizations are chosen in order to have a simple and straightforward description of the admissible range of rotation. Quaternion space parameterization is notoriously unintuitive and often perceived as unfit for describing ranges of rotation. This talk will compare different techniques for enforcing rotational joint limits and discuss their merits for use in real-time IK and physics solvers. The audience will learn how to apply these techniques directly in quaternion space, thus avoiding the use of expensive trig functions required for conversions.
Did you know free users get access to 30% of content from the last 2 years?