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Session Name:

Built for Broadcasting: The Coming Era of Game Design for Interactive Live Video Communities (presented by Amazon Lumberyard)

Overview:

While it's tough to argue the influence game broadcasters have had on the success of many of today's new releases, how does one create a game that's worth broadcasting? More generally, what does it actually mean to build a game for a live video and chat community? This session will look at the live video ecosystem, exploring the different ways broadcasters have integrated game systems as a part of their everyday communities and how developers are taking cues from these implementations to design new and unique games for video platforms.

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  • GDC 2016
  • Brooke Van Dusen
  • Twitch
  • free content
  • Design
  • Design