You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Lessons in Building VR Motion/Touch Experiences at the Leading-Edge

Overview:

With Oculus Touch launching later this year, developers are working hard to bring natural gestures and movement into their VR titles. Hear from some of the very first developers taking advantage of Touch controllers for their groundbreaking VR games and learn from their experiences in bringing games to life on this new platform. Moderated by Oculus' Head of Developer Strategy, Anna Sweet, a panel of leading-edge game designers will dive deep into the new world of developing games for Oculus Touch.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • VRDC Fall 2016
  • Cy Wise
  • Owlchemy Labs
  • Anna Sweet
  • Oculus
  • David Votypka
  • Red Storm, a Ubisoft Studio
  • Marc Tattersall
  • Schell Games
  • John Gibson
  • Tripwire Interactive
  • free content
  • Games & Entertainment
  • Virtual / Augmented Reality