You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Unity for Deep Learning: ML-Agents Explained (Presented by Unity Technologies)

Overview:

Unity is building a new generation of tools to empower game developers with techniques from modern machine learning. Presenters will walk through recent developments in Deep Reinforcement Learning, and show how they can be applied to the development and testing of in-game AI using ML-Agents, a new open-source toolkit built to enable training and deploying Deep Learning models within Unity. In addition to walking through the current features of ML-Agents, presenters will also demonstrate new features which enable training agents using only human demonstrations, as well as training many agents within a single scene.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2018
  • Mike Geig
  • Unity Technologies
  • Arthur Juliani
  • Unity Technologies
  • free content
  • Programming
  • Programming