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Session Name:

Technical Artist Bootcamp: Procedural Islands of 'Dauntless'

Overview:

In this session, Phoenix Labs' Mykola Konyk and Michael Trottier will present the procedural island pipeline they created in order to build the shattered islands of 'Dauntless'. They will do a high level overview and cover successful strategies for setting up a Houdini procedural pipeline. They will also talk about their experiences in decomposing the complex requirements of world art into manageable procedural components.

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  • GDC 2018
  • Mykola Konyk
  • Phoenix Labs
  • Michael Trottier
  • Phoenix Labs
  • free content
  • Visual Arts
  • Visual Arts