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Session Name:

A House Built on Sand: Engineering Stable and Reliable AI

Overview:

Through the course of developing a game, AI systems often go from good ideas, to compelling implementations, to complicated frameworks, to monstrosities which are brittle and difficult to debug. This session will show you how to engineer AI systems which remain stable and robust even in the face of changing requirements, and how to use specifications and automated testing to maximize your flexibility throughout the development cycle.

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  • GDC 2019
  • Ben Sunshine-Hill
  • Havok
  • free content
  • AI Summit
  • AI