You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Independent Games Summit: Failure Workshop 2020

Overview:

Failure often teaches you so much more than success. This annual session of rare honesty and transparency is dedicated to developers willing to open up about failures in their work, giving space for you to celebrate and learn from both the ups and the downs of independent game development. This year, Ty Taylor (The Bridge/Tumblestone) will come to terms with his questionable decision to spend $30k on music before knowing the gameplay design of DualJoy, and Tabby Rose (Quench) will talk about the harm in wearing too many hats as an indie developer.In addition, Nick Yonge (Love Is Dead) will discuss how his post-launch depression revealed undiagnosed mental illness and sent his career path out of games (and eventually back into it - sort of), and Owen Goss will look back on the development of FutureGrind and ask: 'How did a six-month project take four and a half years to make?'

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2020
  • Owen Goss
  • Milkbag Games
  • Tabby Rose
  • Axon Interactive
  • Ty Taylor
  • The Quantum Astrophysicists Guild
  • Nick Yonge
  • Curiobot
  • free content
  • Independent Games Summit
  • Independent Games