You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Online Game Technology Summit: 'Rocket League': Scaling for Free to Play

Overview:

Rocket League transitioned from a $20 game to free to play in September 2020. This resulted in a massive increase in traffic to its backend services despite being five years old. This session explores the Online Services preparation needed to support the more than 1 million concurrent players and follows the journey to get there.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • Game Developers Conference 2021
  • Matthew Sanders
  • Psyonix
  • free content
  • Online Game Technology Summit
  • Programming