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Machine Learning Summit: AI Animator : A Real Time Motion Completion System
Fast, lightweight, and high-quality game animation generation is the ultimate goal for the entire game industry. Do you want to try a new game animation generation method for games, besides linear interpolation, state machine, or motion matching? In this talk, Yinglin Duan, an AI researcher from NetEase Games, will bring her latest research to show you how to get rid of the large-scale pre-built motion library, and generate smooth and natural high-quality game animation with few memory requirements.
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