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Session Name:

RTX SDKs: The Foundation of Next-gen Lighting for Games (Presented by NVIDIA)

Overview:

NVIDIA provides three SDKs for real-time lighting and denoising. RTXDI implements a set of resampling algorithms for computing direct lighting and ray-traced shadows from many lights up to millions without baking. RTXGI approximates indirect lighting using grids of dynamically updated, ray-traced light probes. Finally, NRD provides a collection of real-time de-noising algorithms in an easy-to-integrate package. We'll go over the main features of these SDKs and the basics of their integration.

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  • Game Developers Conference 2022
  • Alexey Panteleev
  • NVIDIA
  • free content
  • Programming
  • Programming