You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

C++ Coroutines are NOW!

Overview:

Coroutines are a revolutionary language feature that can express complex gameplay logic through direct, clear functions. C# and Lua programmers have had access to coroutines for over a decade, but most C++ developers don't realize that coroutines were recently added to C++! Coroutines are now available and production-ready on all major game platforms using the C++14 language standard.nnElliott, one of the programmers behind The Pathless, shares how he wrote the entirety of The Pathless' gameplay code using C++ coroutines, and demonstrates how easily they can be integrated into existing game projects. Elliott also introduces Giant Squid's MIT-licensed library to jump-start the integration process. Discover how easy it is to unlock this futuristic new programming paradigm with a minimum of risk and effort.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • Game Developers Conference 2022
  • Elliott Mahler
  • Giant Squid
  • free content
  • Programming
  • Programming