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Session Name:

Create Your Next Gen Games Using 3ds Max & Middleware

Overview:

The session will go in depth with some new feature in 3ds Max 2011, including Viewport Canvas, CAT, SME, Rengering. And it will introduce how the middleware tools can also help you and your team support your creative vision with cutting-edge creativity, productivity, and interoperability throughout the game development process.

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  • GDC China 2010
  • William Cao
  • Autodesk
  • Yong Guo
  • Autodesk
  • free content
  • Global Game Development/Outsourcing
  • Other