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Leaving 'Arabistan': A Collaborative Approach to Representing Muslims and the MENA
In this talk Glaire Anderson, founding leader of the Digital Lab for Islamic Visual Culture & Collections, University of Edinburgh, shares her collaborative project with Ubisoft on the new educational feature created for Assassin's Creed Mirage. Specifically, she draws on her personal background and experiences, and over a decade of research on using game engines and digital technologies to visualise historical Islamic architecture, landscape, and objects, to explain the importance of collaborative work across games, education, and cultural heritage sector to support public education, inclusion, and to address problematic misconceptions about Muslims and Middle Eastern societies and civilization. Her talk will give attendees a practical example of a successful case study that supports industry focus on fostering diversity of voice, experience, and perspective.
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