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Session Name:

The Way We Work: Embracing Human Sustainability in Game Development

Overview:

The "burnout of entire micro-generations of developers." According to 2020's GDC State of the Industry, "game development [is] an industry driven by young workers who tend to depart within a decade." Reasons for those departures typically range from culture to pay to abuse/exclusion, and more. The industry has yet to address, or in some cases, even acknowledge that the way we work may itself be the root of the problem. We can fix this. It's time to rethink the way games are made. In "The Way We Work Embracing Human Sustainability in Game Development" micro-talks, we'll hear from industry leaders tackling these institutional problems as they lead, build, and run studios. We will share real-world examples and strategy on how to successfully build worker autonomy in the hybrid workplace. Attending leaders will learn how to shift to people-first solutions, develop long-term sustainability culture, and pursue practical solutions to hiring.

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