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Session Name:

Live Service Release Planning: Maintaining 'Destiny 2'

Overview:

Since Destiny 2's initial launch in 2017, Bungie has iterated on its live game release philosophy in search of greater patch predictability and shipping sustainability. This talk will look under the hood at how release planning enables a large online game to ship large expansions, seasonal updates, scheduled maintenance patches, and emergency hotfixes across multiple content creator teams. Lessons and techniques include branch management, a live game triage "watch rotation," metrics to define level of response and KPIs to critically look at heroics, and reachability during times of year when most of the studio is out on vacation.

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  • Game Developers Conference 2024
  • Shawna Williams
  • Bungie
  • free content
  • Production & Team Leadership
  • Production