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Future Realities Summit: 'The Foglands': Developing Hybrid VR/FPS is Hard and So Can You!
Have you ever wanted to make a VR game that isn't in VR? How about a high-end console experience that runs on a phone? If you answered 'no' to either of those questions, good job, you're doing game development correctly! The team at Well Told Entertainment answered YES to both of these questions and are excited to share the learning, successes and failures across the entire spectrum of hybrid VR game development gained while developing The Foglands for PSVR2, PS5, and Quest 2. Join us for an hour-long session diving into the complex design decisions of verbs spanning VR and FPS, optimization for high and low end platforms, and how to organize your project, processes and team to best prepare for the experience.
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