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Thriving Players Summit: Bringing the "Outside" In
This panel will provide the points of view of developers with backgrounds typically considered to be "outside" the creative process. These backgrounds include Customer Support, Quality Assurance, Community Management, Sensitivity Reading, Production, Authenticity and Accessibility Consulting, and Narrative Design across indie and AAA studios. Panelists will speak to the benefit of having "outside" voices at the table during 'closed' design discussions and how opening the table up leads to new innovations, better games for developers, and more engaging games for players. nnPanelists will also provide takeaways on how to join the table in a meaningful way as an "outsider", and how to open the table in ways that lead to meaningful discussions as an "insider." Two of the Panelists are now also "inside" the creative process as Technical Designers, allowing them unique insight into all sides of the issue.
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