XRDC 2018
'Brass Tactics': Reinventing the RTS for VR
by Patrick Lipo
(Hidden Path Entertainment)
Games & Entertainment
XRDC 2018
'Sprint Vector': Evolving VR for the Esports Scene
by Andrew Abedian
(Survios, Inc.)
Games & Entertainment
XRDC 2018
Adaptive Design in MR: UX Problems and Solutions
by Jada Williams
(Microsoft)
Innovation
XRDC 2018
Cracking the Mobile AR Code: A Cross Platform Case Study
by Iman Mostafavi
(8th Wall)
Games & Entertainment
XRDC 2018
Designing Content for VR Arcades: Lessons Learned
by Vivian Tan
(Beast, Inc.)
Games & Entertainment
XRDC 2018
Designing Content for VR Arcades: Lessons Learned
by Vivian Tan
(Beast, Inc.)
Games & Entertainment
XRDC 2018
Empathy in Wonderland
by Nicole Lazzaro
(XEODesign, Inc.)
Innovation
XRDC 2018
Learning to Do Design Thinking for Immersive Experiences
by Andrew Eiche
(Owlchemy Labs)
Games & Entertainment
XRDC 2018
Lighting a Legend: Art Pipelines in 'Hold The World' with Sir David Atte...
by Laura Dodds
(Dream Reality Interactive)
Games & Entertainment
XRDC 2018
Making the Invisible, Visible: Immersive VR and Fostering Environmental ...
by Erik Horn
(Fair Worlds)
Innovation
XRDC 2018
Mastering XR for Automotive
by Chris O'Connor
(ZeroLight)
Innovation
XRDC 2018
Mixed Reality Guidance for Medical Procedures
by Brian Hargreaves
(Stanford University)
Healthcare
XRDC 2018
Reasoning APIs: How to Translate AR Between Engineering and Design
by Andrew Maneri
(Unity Technologies)
Innovation
XRDC 2018
VR Demos: Best Practices So People Won't Hate You
by Jon Oakes
(SVVR)
Enterprise Training & Education
XRDC 2018
XRDC's 2018 Innovative AR/VR Showcase
by Shimon Alkon
(TinkerVR)
Innovation