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Lighting a Legend: Art Pipelines in 'Hold The World' with Sir David Attenborough
'Hold The World' (A Factory 42 production for Sky TV), is an interactive VR experience with Sir David Attenborough. This session takes developers through how Dream Reality Interactive combined several leading edge technologies to create a photorealistic one-to-one with a TV legend. This includes world class volumetric capture of Attenborough from Microsoft, photogrammetry environments from Alter Equals and highly detailed scanned objects from The Natural History Museum and The Mill. We will reveal the challenges faced by the art team along the way including lighting, interactivity and getting the balance right between a game ready asset and a scientifically approved model.This talk will be a high level look at how to use assets from different sources and combine them using pragmatic methods into a coherent VR experience. This includes working with fantastic specimens captured using a variety of scan types including LIDAR and CT, adapting for both mobile and tethered VR platforms, and developing pipelines to create a final, stunning visual result.
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