GDC 1998
Blazing Fast Code
by Jon Bentley
Programming
GDC 1998
Collision Detection in Pac-Man Ghost Zone: Collision Techniques in a 3D ...
by Gilbert Colgate
Programming
GDC 1998
Herding Cats: How to Build, Manage and Sustain Successful Teams
by Richard Honeywood
(Independent)
Production
GDC 1998
High Performance Game Programming in C++
by Paul Pedriana
Programming
GDC 1998
Messiah: What You May or May Not Believe
by Dave Perry
Business & Marketing