GDC Vault is part of the Informa Tech Division of Informa PLC
This is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
Cutting the Pipe: Achieving Sub-Second Iteration Times
Short iteration times both improve the quality of content and reduce the time it takes to produce it. When creators can see immediately what their content looks like on the target hardware they can quickly fix problems, add flair or play with different design ideas.
This session will show how we designed the content pipe for Hamilton's Great Adventure and the BitSquid Tech to achieve sub-second iteration times (from a change is made, until it can be seen in-game, on the target hardware) without compromising on the runtime performance. The talk will present a number of ideas and techniques that the attendants can apply to their own pipelines to improve compile times and achieve a more dynamic and iterative workflow.
Did you know free users get access to 30% of content from the last 2 years?