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Session Name:

Audio: The Final Frontier of Mobile Games

Overview:

Mobile games is by far, the fastest growing sector of the industry. No longer can developers rely on sight alone. If a game is to compete in the growing marketplace, it needs great audio. While visuals are limited to a flat screen, music and sound are boundless and fill the space surrounding the player. With proper attention, sound can be used to improve user engagement and increase micro transactions. Join Ben Long as he shares creative and technical tips for improving the sonic side of mobile games. The session starts with a brief history of sound in games and moves into current and future trends.

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  • GDC Europe 2012
  • Ben Long
  • Noise Buffet
  • free content
  • Smartphone and Tablet Games Summit
  • Smartphone / Tablet Games