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Session Name:

Into the Crucible: Forging a Triple-A Game and a Triple-A Studio Simultaneously

Overview:

In 2008 Microsoft formed 343 Industries, a 12-person startup within Microsoft Game Studios chartered with taking on the formidable task of building the next Halo game as well as defining the future of this beloved IP and franchise. Taking over one of the most successful gaming franchises in history is one thing, but building a team from scratch to create a world-beating sequel at the same time, is quite another. Revealing the brutal challenges and surprising opportunities of the intense four year journey to build Halo 4 and the 343 Industries team, this talk is both a cautionary tale and the feel-good movie of the year... wait, what?

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  • GDC 2013
  • Kiki Wolfkill
  • 343 Industries
  • free content
  • Production
  • Production