GDC Vault is part of the Informa Tech Division of Informa PLC
This is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
How an Indie Learned to Stop Worrying and Love Free-to-Play
Do you love playing wonderful, artistic indie games but dread being toll-boothed, pay-walled and otherwise nickel-and-dimed by the new wave of free-to-play games? There are others like you out there, players and designers alike. Learn ways to embrace the monetization advantages of free-to-play games without giving up your indie values, or compromising your games' designs. This session will discuss techniques to make your free-to-play game really emphasize the "free," and mitigate pushback from a growingly savvy customer base. As always, Arthur will bring hard examples and farm fresh metrics from his own game launches, as well as from competing games.
Did you know free users get access to 30% of content from the last 2 years?